![]() ![]() Perhaps the most interesting change of them all is to the Sentry Turret. Now, at least, if someone is sniping from across the map you have a chance to spot them.Īssault rifles will gain a bit more damage at long range and some increased bullet velocity (except for the FFAR 1) in order to distinguish them a little more from SMGs which is probably for the best. When Black Ops Cold War first came out (or was it in Alpha/Beta?) there was no sniper scope glint whatsoever. This isn’t the first big change to sniper rifles, of course. Flinch will be increased across the board, though less for fast sniper rifles like the Swiss K31. Aiming down sights multiple times in short succession will be slower than it currently is (though this doesn’t apply to initial ADS from the hip). ![]() More lethal, heavier sniper rifles will have increased ADS time via a new mechanic called ADS Momentum. While I’m a little frightened about what this means in practice for my beloved Pelington, I’m on board with the general spirit of this update which should better align sniper rifles with the rest of the game’s arsenal.Įach sniper rifle will now be better fine-tuned to its role on the battlefield. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |